Tale of Tails is a Quest that can be found in the Sonic the Hedgehog World given by Tails at Tails' Lab.


Upon approaching

Hey, is anyone out there that can get this door open? I was trying to update the firmware for the Miles Electric, but somehow I accidentally triggered the workshop's emergency lockdown!
— Tails before you fix the door.
Hey, you did it! You fixed the door!
— Tails when you fixed the door.
Maybe you can help me with this OTHER problem I'm having...
— Tails upon approaching him.

Start of the Quest

You must be pretty smart to fix up my broken shutter! I could do with someone with your skills to help me out with something... I've been detecting rogue Eggman technology nearby... Which, as I'm sure you know. Is never good news...

And that means somebody needs to investigate and - when it inevitably turns out to be bad business - use their technological know-how to shut it down! So, what do you say?
— Tails upon starting the quest

During the Quest

First Generator

This is weird... I'M usually the one following someone ELSE around... Anyway, the first energy signature is coming from over this way. Let's check it out!

Uh-oh, looks like a robot generator! Eggman uses these to pollute the world with Badniks! Let's blow it up!

Hmm... You've done SOME damage, but I think it's going to take more than brawn to destroy this... maybe brains will work instead? It looks like it uses a Chaos energy feedback loop, but if someone rewired that to point at the core... Care to do the honours?

Okay, one down! I'm still picking up two more energy signatures which matched that one... Let's get moving!
— Tails during the first part of the Quest

Second Generator

Oh no! Looks like we triggered some kinda security protocol! They must not be too happy about us messing with their boss's machinery...

You did it! My more fist-inclined friends usually take care of situations like that... MY strongest muscle is definitely my brain. Uh, not that I think the brain is a muscle! I, uh... never mind. Let's move on!

Huh... This one has a complex lock mechanism I've never seen before... Can YOU do something about it?

Woah, wha...? Nicely done! You know what to do next...

Alright! Just one more energy signature left on my radar... We take care of THAT, and this entire region will be completely free from roboticisation!

— Tails during the second part of the Quest

Third Generator

Looks like Eggman's sent some more robots for us to disassemble!

Nice job! Now let's find that last generator...

Hmm... My scanner is detecting SOMETHING.. but I don't see anything around!

Wow! How did you spot that? I was barely getting ANYTHING in my readings! Now, let's reroute the energy and blow this thing to pieces!
— Tails during the last part of the Quest

End of the Quest

So, let's see... Nope, I'm not getting any more Chaos energy signatures... Looks like we got them all! You know, I'm usually the smartest person in the room, but I definitely learned a thing or two from you today. Thanks for the help!

Here... I found this in my workshop while trying to find a way out earlier... You should take it for your trouble! It didn't work so well as a power supply for the Tornado, but I'm sure you'll find a good use for it.
— Tails upon completing the quest.


Destroy all three of Dr. Eggman's Roboticizers.


  • In order to activate this quest, players need to purchase the renovation project "Restore Tails' workshop" for 30,000 stubs and a character with the Technology ability to fix the door and release Tails.
  • The robot teleporters found in this quest and the flower which appears after destroying one are references to the game Sonic CD where Sonic had to travel back in time to destroy these machines and restore the nature in the landscape.
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