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"This will be solved in no time at all."
This article is a Story Pack Level
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The Energy Plant is the first chapter of the 71264 Story Pack.

Story Plot[]

The level starts with The Joker and a range of villains driving towards the Gotham Energy Plant. When a security member asks them for I.D., The Joker pulls out a card that sprays gas into the guard's face. Just before he passes out, he raises the alarm so the authorities can get there to deal with The Joker.

We then see a Gotham News report where a reporter tells us that The Joker has once again plagued Gotham City into chaos, this time attacking the energy plant and putting a bomb to explode the facility so the city will break to pieces. The reporter also tells us that the Mayor has agreed to meet with The Joker to hear his demands, via being lifted up by a helicopter and being lowered into the Energy Plant.

At the energy plant, the villains surround the mayor while a helicopter lowers them in the Energy Plant. The mayor then reveals to The Joker that they were secretly Batman in an impeccably well done disguise. The Joker is surprised by this, but then gets angry and orders the villains to get Batman.

Batman then proceeds (with some unexpected help of a Phase Keystone) to defeat Two-Face, Poison Ivy and the other villains in his path as he tries to approach The Joker, but he escapes via the maintenance elevator and Batman can't use his grappling hook to get to him before he gets up. The Joker had put a virus in the mainframe of the Energy Plant and removed the elevator's power source, so Batman could't follow him with the elevator, so Batman proceeds to fix these problems with the batwing and his detective mode. When he gets up the elevator, The Joker awaits him with Clayface, who Batman defeats with the help of his master building skills.

As The Joker flies away with his hot air balloons, Batman is able to get him with his grappling hook in place, but The Joker tells him he must make a choice: disabling the bomb before it goes off to save the city, or catch him, his greatest enemy. But in response to this, Batman proceeds to tell The Joker that he is not his greatest enemy, and that he doesn't care about him, which emotionally hurts The Joker, after which Batman leaves him to deactivate the bomb, and he is successful doing so. Then everyone goes outside to thank Batman for saving the city and talk to him, but he has to go as he has to attend Commissioner Gordon's retirement party as Bruce Wayne. On the way there, he hears Superman giving an interview in which he talks about banishing his enemy Zod to the Phantom Zone, but Batman shuts the tv down. He arrives and is greeted by Dick Grayson, an orphan and a big fan of Bruce Wayne, but Batman gets distracted when seeing Barbera Gordon, as Dick begins to talk about himself while Bruce ignores him, and they walk away.

Walkthrough[]

The level starts with Batman being surrounded by the villains at the Energy Plant. Two-Face appears and you must defeat Two-Face's Henchman and then use Batman's Batarang to get the two henchman next to Two-Face, who is standing on a platform held up by lifting cranes. Then Scarecrow comes down in his helicopter and says he will try to scare up a win. He will try to throw bombs at Batman, but he can be easily taken down by activate a batarang switch on the back of his vehicle, after wich the Scarecrow will crash into the platform Two-Face was standing on, which breaks the front of the platform. Then an icon with Batman's face will appear in front of it, which can be used by Batman to build the Batwing. After building the Batwing a Tow Bar spot will appear for the batwing to pull on and take down the platform. Then Two-Face starts shooting and sending his henchman at you, and Batman must take him down with his Batarang to reach him on the platform until he is defeated.

After being defeated, Two-Face will fall to the ground and then two giant thorn-plants will appear, that will crash the cars that were surrounding you by blocking their path, allowing you to explore the rest of the area. In the middle Poison Ivy will appear on a gaint flower and she will start attacking Batman with her plants punching the ground and her projectiles in the form of hearts, while goons are being summoned to attack. Batman then has to resort on help from an unexpected source (as he himself puts it to words), in order to defeat poison ivy and her plants to proceed: he finds a blank Keystone device in a car and uses it to absorb a source for the Phase Keystone, which allows the user to summon a part of a different dimension depending on the color a character gets put on the Lego Gateway to use in order to complete puzzles. The Blue Phase part summons a Pteranodon with its nest from Jurassic World, of which Batman wonders if this big chicken is a good protector. Above the Pteranodon there are oil barrels, which Batman must take down with his grappling hook to let a barrel fall into the nest. In response to this, the Pteranodon will take it out of the nest and release it on the left plant, succesfully defeating it. The Orange Phase Part to bring brings in a part of a farm from LEGO City: Undercover with a farmer, a windmill, a small wooden house with a haybundle on it and a pig cannon. A Batarang switch must be used to activate the windmill that will blow away the haybundle and reveal a pig, which the farmer uses to load the cannon and fire it to the right thorn, which defeats the right thorn. The last color, the purple Phase part, summons a medieval cannon and orcs that will begin attacking when summoned, which are from Mordor, a place from the dimension of The Lord of the Rings. If you have already defeated the two big plants on both sides of Poison Ivy, Penguins henchman appear and will attack you on the ground as well as fly above the cannon. These penguins can be taken down, and one of them will land on the cannon, which you can shoot up to Poison Ivy who will then kiss the penguin, but then realizes what she is doing, and falls in horror as she falls with the poisoned penguin, after which the level continues to the second half.

The level continues at the bottom of the now broken elevator. The player must solve the puzzles in order to use the elevator again to follow The Joker while enemies will come at you each time you progress. To make the elevator operative again, it's power source must be restored and the program virus Joker has installed in the main frame must be removed. On the left is a ladder to get you on a platform with a button to move a box in position for it to be moved and for it's tow bar spot to be revealed, which can be taken down with the batwing. The box falls and one of the power boxes that was in can be pulled up by a magnetic cargo system to a pathway for it to be inserted as power source for the energy plant's main frame, but the pathway can't be used yet.

Batman must now also interact with the symbol of a magnifying glass in the order to use detective mode, a ability that helps you find several trails of sound, smell or heat, depending on each color, that lead you to different puzzles needed to proceed.

(this is a work in progress)

Citizens in Peril[]

Rule Breaker[]

Abilities needed to complete the Level 100%[]

This list may be incomplete.

Transcript[]

The Energy Plant/Transcript

Differences from the movie[]

  • In the beginning of the movie, the Joker arrives in an airplane he breaks into; in the beginning of the level of the Story Pack, he arrives in his Notorious Lowrider. He even affects a man in a Toll Booth with sleeping gas from a play card.
  • In the level, Batman only suggests Bane as someone who pushes him into one-upmanship, rather than the Joker; in the film, he also suggests Superman, which Joker confuses for him suggesting Superman is Batman's arch-enemy. Batman also only tells the Joker that he doesn't care about him, rather than that he doesn't care about anyone.
  • In the movie, Batman disables the Joker's bomb off-screen by cutting one of the wires on it; in the level, he disables it by punching and breaking the bomb's countdown clock.
  • In the level, Batman is picked up by Alfred outside the power plant and heads directly to Commissioner Gordon's retirement party. In the film, he heads home and the retirement party is the next evening.
  • In the level, Batman has a hard time trying to get his mask off his head on the way to the retirement party; in the film, he has no trouble removing it, he just doesn't want to.
  • Clayface never appeared as Batman fought all of the criminals.
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PrologueFollow the LEGO Brick RoadMeltdown at Sector 7-GElements of SurpriseA Dalektable AdventurePainting the Town BlackOnce Upon A Time Machine in the WestGLaD to See YouRiddle-earthThe Phantom ZoneAll Your Bricks Are Belong To UsMystery Mansion Mash-UpPrime TimeThe End is TriThe Final DimensionMystery Dimension
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The LEGO Batman Movie
The Energy PlantThe Fortress of SolitudeArkham AttackAttack of the Uber VillainsThe Phantom ZoneThe Final Showdown
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